Looks like there are some limits to nested stacks or adjacent stacks, preventing me from creating the explosion sprites that I wanted to. Just fought Xcode tooth and nail to get it to stop trying to use all of my SSD as swap space for the swift frontend and sourcekit processes.The high number of timer calls however is probably still not great for battery life, but it is the only way to accurately recreate the look and feel. ![]() ![]()
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